#ifndef _GP_FONT_STANDARD_H_
#define _GP_FONT_STANDARD_H_

// 5x7 font (in 6x8 cell)
const uint8_t GP_Font_Standard[] = {
	0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x06, 0x5f, 0x06, 0x00,
	0x07, 0x03, 0x00, 0x07, 0x03,
	0x24, 0x7e, 0x24, 0x7e, 0x24,
	0x24, 0x2b, 0x6a, 0x12, 0x00,
	0x63, 0x13, 0x08, 0x64, 0x63,
	0x36, 0x49, 0x56, 0x20, 0x50,
	0x00, 0x07, 0x03, 0x00, 0x00,
	0x00, 0x3e, 0x41, 0x00, 0x00,
	0x00, 0x41, 0x3e, 0x00, 0x00,
	0x08, 0x3e, 0x1c, 0x3e, 0x08,
	0x08, 0x08, 0x3e, 0x08, 0x08,
	0x00, 0xe0, 0x60, 0x00, 0x00,
	0x08, 0x08, 0x08, 0x08, 0x08,
	0x00, 0x60, 0x60, 0x00, 0x00,
	0x20, 0x10, 0x08, 0x04, 0x02,
	0x3e, 0x51, 0x49, 0x45, 0x3e,
	0x00, 0x42, 0x7f, 0x40, 0x00,
	0x62, 0x51, 0x49, 0x49, 0x46,
	0x22, 0x49, 0x49, 0x49, 0x36,
	0x18, 0x14, 0x12, 0x7f, 0x10,
	0x2f, 0x49, 0x49, 0x49, 0x31,
	0x3c, 0x4a, 0x49, 0x49, 0x30,
	0x01, 0x71, 0x09, 0x05, 0x03,
	0x36, 0x49, 0x49, 0x49, 0x36,
	0x06, 0x49, 0x49, 0x29, 0x1e,
	0x00, 0x6c, 0x6c, 0x00, 0x00,
	0x00, 0xec, 0x6c, 0x00, 0x00,
	0x08, 0x14, 0x22, 0x41, 0x00,
	0x24, 0x24, 0x24, 0x24, 0x24,
	0x00, 0x41, 0x22, 0x14, 0x08,
	0x02, 0x01, 0x59, 0x09, 0x06,
	0x3e, 0x41, 0x5d, 0x55, 0x1e,
	0x7e, 0x11, 0x11, 0x11, 0x7e,
	0x7f, 0x49, 0x49, 0x49, 0x36,
	0x3e, 0x41, 0x41, 0x41, 0x22,
	0x7f, 0x41, 0x41, 0x41, 0x3e,
	0x7f, 0x49, 0x49, 0x49, 0x41,
	0x7f, 0x09, 0x09, 0x09, 0x01,
	0x3e, 0x41, 0x49, 0x49, 0x7a,
	0x7f, 0x08, 0x08, 0x08, 0x7f,
	0x00, 0x41, 0x7f, 0x41, 0x00,
	0x30, 0x40, 0x40, 0x40, 0x3f,
	0x7f, 0x08, 0x14, 0x22, 0x41,
	0x7f, 0x40, 0x40, 0x40, 0x40,
	0x7f, 0x02, 0x04, 0x02, 0x7f,
	0x7f, 0x02, 0x04, 0x08, 0x7f,
	0x3e, 0x41, 0x41, 0x41, 0x3e,
	0x7f, 0x09, 0x09, 0x09, 0x06,
	0x3e, 0x41, 0x51, 0x21, 0x5e,
	0x7f, 0x09, 0x09, 0x19, 0x66,
	0x26, 0x49, 0x49, 0x49, 0x32,
	0x01, 0x01, 0x7f, 0x01, 0x01,
	0x3f, 0x40, 0x40, 0x40, 0x3f,
	0x1f, 0x20, 0x40, 0x20, 0x1f,
	0x3f, 0x40, 0x3c, 0x40, 0x3f,
	0x63, 0x14, 0x08, 0x14, 0x63,
	0x07, 0x08, 0x70, 0x08, 0x07,
	0x71, 0x49, 0x45, 0x43, 0x00,
	0x00, 0x7f, 0x41, 0x41, 0x00,
	0x02, 0x04, 0x08, 0x10, 0x20,
	0x00, 0x41, 0x41, 0x7f, 0x00,
	0x04, 0x02, 0x01, 0x02, 0x04,
	0x80, 0x80, 0x80, 0x80, 0x80,
	0x00, 0x03, 0x07, 0x00, 0x00,
	0x20, 0x54, 0x54, 0x54, 0x78,
	0x7f, 0x44, 0x44, 0x44, 0x38,
	0x38, 0x44, 0x44, 0x44, 0x28,
	0x38, 0x44, 0x44, 0x44, 0x7f,
	0x38, 0x54, 0x54, 0x54, 0x08,
	0x08, 0x7e, 0x09, 0x09, 0x00,
	0x18, 0xa4, 0xa4, 0xa4, 0x7c,
	0x7f, 0x04, 0x04, 0x78, 0x00,
	0x00, 0x00, 0x7d, 0x40, 0x00,
	0x40, 0x80, 0x84, 0x7d, 0x00,
	0x7f, 0x10, 0x28, 0x44, 0x00,
	0x00, 0x00, 0x7f, 0x40, 0x00,
	0x7c, 0x04, 0x18, 0x04, 0x78,
	0x7c, 0x04, 0x04, 0x78, 0x00,
	0x38, 0x44, 0x44, 0x44, 0x38,
	0xfc, 0x44, 0x44, 0x44, 0x38,
	0x38, 0x44, 0x44, 0x44, 0xfc,
	0x44, 0x78, 0x44, 0x04, 0x08,
	0x08, 0x54, 0x54, 0x54, 0x20,
	0x04, 0x3e, 0x44, 0x24, 0x00,
	0x3c, 0x40, 0x20, 0x7c, 0x00,
	0x1c, 0x20, 0x40, 0x20, 0x1c,
	0x3c, 0x60, 0x30, 0x60, 0x3c,
	0x6c, 0x10, 0x10, 0x6c, 0x00,
	0x9c, 0xa0, 0x60, 0x3c, 0x00,
	0x64, 0x54, 0x54, 0x4c, 0x00,
	0x08, 0x3e, 0x41, 0x41, 0x00,
	0x00, 0x00, 0x77, 0x00, 0x00,
	0x00, 0x41, 0x41, 0x3e, 0x08,
	0x02, 0x01, 0x02, 0x01, 0x00,
	0x3c, 0x26, 0x23, 0x26, 0x3c,

	0x18, 0x1e, 0x1f, 0x1e, 0x18, // triangle
	0x0c, 0x1e, 0x1e, 0x0c, 0x00, // circle
	0x12, 0x0c, 0x0c, 0x12, 0x00, // cross
	0x1e, 0x1e, 0x1e, 0x1e, 0x00, // square

	0x04, 0x06, 0x7f, 0x06, 0x04, // arrow up
	0x10, 0x30, 0x7f, 0x30, 0x10, // arrow down
	0x08, 0x1c, 0x3e, 0x08, 0x08, // arrow left
	0x08, 0x08, 0x3e, 0x1c, 0x08, // arrow right

	0x07, 0x03, 0x05, 0x08, 0x10, // arrow up-left
	0x10, 0x08, 0x05, 0x03, 0x07, // arrow up-right
	0x1c, 0x18, 0x14, 0x02, 0x01, // arrow down-left
	0x01, 0x02, 0x14, 0x18, 0x1c, // arrow down-right

	// switch
	0x3c, 0x34, 0x24, 0x26, 0x3e, // capture (camera)
	0x3c, 0x22, 0x39, 0x22, 0x3c, // home

	// xbox
	0x1e, 0x02, 0x3a, 0x2a, 0x38, // view
	0x00, 0x2a, 0x2a, 0x2a, 0x2a, // menu
	0x42, 0x3c, 0x18, 0x3c, 0x42, // Xbox button

	// PS4/5
	0x1e, 0x22, 0x2a, 0x22, 0x1e, // touchpad
	0x0f, 0x05, 0x52, 0x68, 0x28, // PS button
	0x38, 0x44, 0x5f, 0x4e, 0x04, // share
};

#endif